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@@ -38,32 +38,32 @@ public class DeathwatchDbContext : DbContext
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public DbSet<Trouble> Troubles { get; set; }
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public DbSet<TypeMonde> TypeMondes { get; set; }
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public DbSet<TypeName> TypesNom { get; set; }
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- public DbSet<AccessoiresArmes> AllAccessoiresArmes { get; set; }
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- public DbSet<Améliorations> AllAméliorations { get; set; }
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- public DbSet<Archétypes> AllArchétypes { get; set; }
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- public DbSet<Armes> AllArmes { get; set; }
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- public DbSet<Armures> AllArmures { get; set; }
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- public DbSet<Assermentations> AllAssermentations { get; set; }
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- public DbSet<AttributsArmes> AllAttributsArmes { get; set; }
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- public DbSet<Carrières> AllCarrières { get; set; }
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- public DbSet<Competences> AllCompetences { get; set; }
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- public DbSet<Coordonnées> AllCoordonnées { get; set; }
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- public DbSet<Cybernétiques> AllCybernétiques { get; set; }
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- public DbSet<Disciplines> AllDisciplines { get; set; }
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- public DbSet<Divinations> AllDivinations { get; set; }
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- public DbSet<Equipements> AllEquipements { get; set; }
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- public DbSet<Implants> AllImplants { get; set; }
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- public DbSet<Mondes> AllMondes { get; set; }
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- public DbSet<Mutations> AllMutations { get; set; }
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- public DbSet<Pouvoirs> AllPouvoirs { get; set; }
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- public DbSet<Promotions> AllPromotions { get; set; }
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- public DbSet<SeuilsXp> AllSeuilsXp { get; set; }
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- public DbSet<Sousmondes> AllSousmondes { get; set; }
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- public DbSet<Talents> AllTalents { get; set; }
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- public DbSet<Traits> AllTraits { get; set; }
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- public DbSet<Troubles> AllTroubles { get; set; }
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- public DbSet<TypeMondes> AllTypeMondes { get; set; }
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- public DbSet<TypesNom> AllTypesNom { get; set; }
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+ //public DbSet<AccessoiresArmes> AllAccessoiresArmes { get; set; }
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+ //public DbSet<Améliorations> AllAméliorations { get; set; }
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+ //public DbSet<Archétypes> AllArchétypes { get; set; }
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+ //public DbSet<Armes> AllArmes { get; set; }
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+ //public DbSet<Armures> AllArmures { get; set; }
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+ //public DbSet<Assermentations> AllAssermentations { get; set; }
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+ //public DbSet<AttributsArmes> AllAttributsArmes { get; set; }
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+ //public DbSet<Carrières> AllCarrières { get; set; }
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+ //public DbSet<Competences> AllCompetences { get; set; }
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+ //public DbSet<Coordonnées> AllCoordonnées { get; set; }
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+ //public DbSet<Cybernétiques> AllCybernétiques { get; set; }
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+ //public DbSet<Disciplines> AllDisciplines { get; set; }
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+ //public DbSet<Divinations> AllDivinations { get; set; }
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+ //public DbSet<Equipements> AllEquipements { get; set; }
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+ //public DbSet<Implants> AllImplants { get; set; }
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+ //public DbSet<Mondes> AllMondes { get; set; }
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+ //public DbSet<Mutations> AllMutations { get; set; }
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+ //public DbSet<Pouvoirs> AllPouvoirs { get; set; }
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+ //public DbSet<Promotions> AllPromotions { get; set; }
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+ //public DbSet<SeuilsXp> AllSeuilsXp { get; set; }
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+ //public DbSet<Sousmondes> AllSousmondes { get; set; }
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+ //public DbSet<Talents> AllTalents { get; set; }
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+ //public DbSet<Traits> AllTraits { get; set; }
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+ //public DbSet<Troubles> AllTroubles { get; set; }
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+ //public DbSet<TypeMondes> AllTypeMondes { get; set; }
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+ //public DbSet<TypesNom> AllTypesNom { get; set; }
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public DeathwatchDbContext() : base()
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@@ -129,135 +129,135 @@ public class DeathwatchDbContext : DbContext
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modelBuilder.Entity<TypeMonde>().ToTable("TypeMondes");
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modelBuilder.Entity<TypeName>().ToTable("TypesNom");
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- modelBuilder.Entity<AccessoiresArmes>()
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- .HasMany(a => a.Accessoire)
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- .WithOne()
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- .HasForeignKey(x => x.AccessoireId);
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-
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- modelBuilder.Entity<Améliorations>()
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- .HasMany(a => a.Amélioration)
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- .WithOne()
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- .HasForeignKey(x => x.AméliorationId);
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-
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- modelBuilder.Entity<Archétypes>()
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- .HasMany(a => a.Archétype)
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- .WithOne()
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- .HasForeignKey(x => x.ArchétypeId);
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-
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- modelBuilder.Entity<Armes>()
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- .HasMany(a => a.Arme)
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- .WithOne()
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- .HasForeignKey(x => x.ArmeId);
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-
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- modelBuilder.Entity<Armures>()
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- .HasMany(a => a.Armure)
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- .WithOne()
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- .HasForeignKey(x => x.ArmureId);
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-
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- modelBuilder.Entity<Assermentations>()
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- .HasMany(a => a.Assermentation)
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- .WithOne()
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- .HasForeignKey(x => x.AssermentationId);
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-
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- modelBuilder.Entity<AttributsArmes>()
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- .HasMany(a => a.Attribut)
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- .WithOne()
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- .HasForeignKey(x => x.AttributId);
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-
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- modelBuilder.Entity<Carrières>()
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- .HasMany(c => c.Carrière)
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- .WithOne()
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- .HasForeignKey(x => x.CarrièreId);
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-
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- modelBuilder.Entity<Competences>()
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- .HasMany(c => c.Competence)
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- .WithOne()
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- .HasForeignKey(x => x.CompetenceId);
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-
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- modelBuilder.Entity<Coordonnées>()
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- .HasMany(c => c.Coordonnée)
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- .WithOne()
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- .HasForeignKey(x => x.CoordonnéeId);
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-
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- modelBuilder.Entity<Cybernétiques>()
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- .HasMany(c => c.Cybernétique)
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- .WithOne()
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- .HasForeignKey(x => x.CybernétiqueId);
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-
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- modelBuilder.Entity<Disciplines>()
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- .HasMany(d => d.Discipline)
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- .WithOne()
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- .HasForeignKey(x => x.DisciplineId);
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-
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- modelBuilder.Entity<Divinations>()
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- .HasMany(d => d.Divination)
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- .WithOne()
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- .HasForeignKey(x => x.DivinationId);
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-
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- modelBuilder.Entity<Equipements>()
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- .HasMany(e => e.Equipement)
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- .WithOne()
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- .HasForeignKey(x => x.EquipementId);
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-
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- modelBuilder.Entity<Implants>()
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- .HasMany(i => i.Implant)
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- .WithOne()
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- .HasForeignKey(x => x.ImplantId);
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-
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- modelBuilder.Entity<Mondes>()
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- .HasMany(m => m.Monde)
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- .WithOne()
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- .HasForeignKey(x => x.MondeId);
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-
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- modelBuilder.Entity<Mutations>()
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- .HasMany(m => m.Mutation)
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- .WithOne()
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- .HasForeignKey(x => x.MutationId);
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-
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- modelBuilder.Entity<Pouvoirs>()
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- .HasMany(p => p.Pouvoir)
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- .WithOne()
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- .HasForeignKey(x => x.PouvoirId);
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-
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- modelBuilder.Entity<Promotions>()
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- .HasMany(p => p.Promotion)
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- .WithOne()
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- .HasForeignKey(x => x.PromotionId);
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-
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- modelBuilder.Entity<SeuilsXp>()
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- .HasMany(s => s.Seuil)
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- .WithOne()
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- .HasForeignKey(x => x.SeuilId);
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-
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- modelBuilder.Entity<Sousmondes>()
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- .HasMany(s => s.Sousmonde)
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- .WithOne()
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- .HasForeignKey(x => x.SousmondeId);
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-
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- modelBuilder.Entity<Talents>()
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- .HasMany(t => t.Talent)
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- .WithOne()
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- .HasForeignKey(x => x.TalentId);
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-
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- modelBuilder.Entity<Traits>()
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- .HasMany(t => t.Trait)
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- .WithOne()
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- .HasForeignKey(x => x.TraitId);
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-
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- modelBuilder.Entity<Troubles>()
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- .HasMany(t => t.Trouble)
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- .WithOne()
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- .HasForeignKey(x => x.TroubleId);
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-
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- modelBuilder.Entity<TypeMondes>()
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- .HasMany(t => t.TypeMonde)
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- .WithOne()
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- .HasForeignKey(x => x.TypeMondeId);
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-
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- modelBuilder.Entity<TypesNom>()
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- .HasMany(t => t.TypeNom)
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- .WithOne()
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- .HasForeignKey(x => x.TypeNomId);
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+ //modelBuilder.Entity<AccessoiresArmes>()
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+ // .HasMany(a => a.Accessoire)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.AccessoireId);
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+
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+ //modelBuilder.Entity<Améliorations>()
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+ // .HasMany(a => a.Amélioration)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.AméliorationId);
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+
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+ //modelBuilder.Entity<Archétypes>()
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+ // .HasMany(a => a.Archétype)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.ArchétypeId);
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+
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+ //modelBuilder.Entity<Armes>()
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+ // .HasMany(a => a.Arme)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.ArmeId);
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+
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+ //modelBuilder.Entity<Armures>()
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+ // .HasMany(a => a.Armure)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.ArmureId);
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+
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+ //modelBuilder.Entity<Assermentations>()
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+ // .HasMany(a => a.Assermentation)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.AssermentationId);
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+
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+ //modelBuilder.Entity<AttributsArmes>()
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+ // .HasMany(a => a.Attribut)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.AttributId);
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+
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+ //modelBuilder.Entity<Carrières>()
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+ // .HasMany(c => c.Carrière)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.CarrièreId);
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+
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+ //modelBuilder.Entity<Competences>()
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+ // .HasMany(c => c.Competence)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.CompetenceId);
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+
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+ //modelBuilder.Entity<Coordonnées>()
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+ // .HasMany(c => c.Coordonnée)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.CoordonnéeId);
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+
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+ //modelBuilder.Entity<Cybernétiques>()
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+ // .HasMany(c => c.Cybernétique)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.CybernétiqueId);
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+
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+ //modelBuilder.Entity<Disciplines>()
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+ // .HasMany(d => d.Discipline)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.DisciplineId);
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+
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+ //modelBuilder.Entity<Divinations>()
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+ // .HasMany(d => d.Divination)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.DivinationId);
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+
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+ //modelBuilder.Entity<Equipements>()
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+ // .HasMany(e => e.Equipement)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.EquipementId);
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+
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+ //modelBuilder.Entity<Implants>()
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+ // .HasMany(i => i.Implant)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.ImplantId);
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+
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+ //modelBuilder.Entity<Mondes>()
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+ // .HasMany(m => m.Monde)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.MondeId);
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+
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+ //modelBuilder.Entity<Mutations>()
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+ // .HasMany(m => m.Mutation)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.MutationId);
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+
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+ //modelBuilder.Entity<Pouvoirs>()
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+ // .HasMany(p => p.Pouvoir)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.PouvoirId);
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+
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+ //modelBuilder.Entity<Promotions>()
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+ // .HasMany(p => p.Promotion)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.PromotionId);
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+
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+ //modelBuilder.Entity<SeuilsXp>()
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+ // .HasMany(s => s.Seuil)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.SeuilId);
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+
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+ //modelBuilder.Entity<Sousmondes>()
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+ // .HasMany(s => s.Sousmonde)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.SousmondeId);
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+
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+ //modelBuilder.Entity<Talents>()
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+ // .HasMany(t => t.Talent)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.TalentId);
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+
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+ //modelBuilder.Entity<Traits>()
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+ // .HasMany(t => t.Trait)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.TraitId);
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+
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+ //modelBuilder.Entity<Troubles>()
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+ // .HasMany(t => t.Trouble)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.TroubleId);
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+
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+ //modelBuilder.Entity<TypeMondes>()
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+ // .HasMany(t => t.TypeMonde)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.TypeMondeId);
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+
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+ //modelBuilder.Entity<TypesNom>()
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+ // .HasMany(t => t.TypeNom)
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+ // .WithOne()
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+ // .HasForeignKey(x => x.TypeNomId);
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}
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}
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