using System.ComponentModel; namespace Domain.Enum; public enum WeaponClass { [Description("Pistol")] PISTOL, [Description("Basic")] BASIC, [Description("Heavy")] HEAVY, [Description("Thrown")] THROWN, [Description("Melee")] MELEE } public enum ItemAvailibility { [Description("Automatic")] UBIQUITOUS = 100, [Description("Easy")] ABUNDANT = 30, [Description("Routine")] PLENTIFUL = 20, [Description("Ordinary")] COMMON = 10, [Description("Challenging")] AVERAGE = 0, [Description("Difficult")] SCARCE = -10, [Description("Hard")] RARE = -20, [Description("Very Hard")] VERY_RARE = -30, [Description("Arduous ")] EXTREMELY_RARE = -40, [Description("Punishing ")] NEAR_UNIQUE = -50, [Description("Hellish")] UNIQUE = -60 } public enum OrganisationLevel { [Description("Local Influence")] LOCAL, [Description("Regional Influence")] REGIONAL, [Description("National Influence")] NATIONAL, [Description("All the Planet")] PLANETARY, [Description("All the galaxy & beyond")] INTERGALACTICAL }