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- using System;
- using Warhammer.Service;
- namespace Warhammer.Models.Weapons
- {
- public class FlameThrower : Weapon
- {
- public FlameThrower()
- {
- Range = 30;
- }
- public override int DamageAmount(int successDegree)
- {
- throw new NotImplementedException();
- }
- public override int Shoot(int bonusCt, int ct, string amo = null, bool? isHorde = null)
- {
- if (isHorde == true)
- {
- return DiceService.RollDices(1,5) + Utilities.Round(Range, 4);
- }
- return 0;
- }
- }
- }
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