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- namespace Deathwatch.Pages
- {
- public partial class DiceThrowing
- {
- private Random? _random;
- public int NbOfDice { get; set; } = 1;
- public int DiceValue { get; set; } = 1;
- public int NbOfCritics { get; set; }
- public List<int>? Rolls { get; set; }
- public int Total { get; set; }
- //protected override async Task OnInitializedAsync()
- //{
- // _random = new Random();
- // Rolls = new List<int>();
- // var Task = new Task(() => { Thread.Sleep(1000); });
- // await Task;
- //}
- protected override void OnInitialized()
- {
- base.OnInitialized();
- _random = new Random();
- Rolls = new List<int>();
- }
- public void ThrowDice()
- {
- var nbOfRolls = NbOfDice;
- Total = 0;
- Rolls = new List<int>();
- for (int i = 0; i <= nbOfRolls; i++)
- {
- var roll = _random.Next(1, DiceValue);
- Total += roll;
- Rolls?.Add(roll);
- if (roll == DiceValue && roll > 0) nbOfRolls++;
- }
- }
- }
- }
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