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- @page "/weapon"
- @attribute [StreamRendering(true)]
- <h3>Weapon</h3>
- @if (Weapons == null)
- {
- <p><em>Loading...</em></p>
- }
- else
- {
- <table class="table">
- <thead>
- <tr>
- <th>Id</th>
- <th>Nom</th>
- <th>Genre</th>
- <th>Type</th>
- <th>Groupe</th>
- <th>Portée</th>
- <th>Modes</th>
- <th>Dégâts</th>
- <th>Type Dégâts</th>
- <th>Pénétration</th>
- <th>Autonomie</th>
- <th>Rechargement</th>
- <th>Attributs</th>
- <th>Accessoires</th>
- <th>Poids</th>
- <th>Bonus BF</th>
- <th>Prix</th>
- <th>Disponibilité</th>
- <th>Description</th>
- </tr>
- </thead>
- <tbody>
- @foreach (var weapon in Weapons)
- {
- <tr>
- <td>@weapon.Id</td>
- <td>@weapon.Nom</td>
- <td>@weapon.Genre</td>
- <td>@weapon.Type</td>
- <td>@weapon.Groupe</td>
- <td>@weapon.Portée</td>
- <td>@weapon.Modes</td>
- <td>@weapon.Dégâts</td>
- <td>@weapon.TypeDégâts</td>
- <td>@weapon.Pénétration</td>
- <td>@weapon.Autonomie</td>
- <td>@weapon.Rechargement</td>
- <td>@weapon.Attributs</td>
- <td>@weapon.Accessoires</td>
- <td>@weapon.Poids</td>
- <td>@weapon.BonusBf</td>
- <td>@weapon.Prix</td>
- <td>@weapon.Disponibilité</td>
- <td>@weapon.Description</td>
- </tr>
- }
- </tbody>
- </table>
- }
- @code {
- }
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