Weapon.razor 1.9 KB

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  1. @page "/weapon"
  2. @attribute [StreamRendering(true)]
  3. <h3>Weapon</h3>
  4. @if (Weapons == null)
  5. {
  6. <p><em>Loading...</em></p>
  7. }
  8. else
  9. {
  10. <table class="table">
  11. <thead>
  12. <tr>
  13. <th>Id</th>
  14. <th>Nom</th>
  15. <th>Genre</th>
  16. <th>Type</th>
  17. <th>Groupe</th>
  18. <th>Portée</th>
  19. <th>Modes</th>
  20. <th>Dégâts</th>
  21. <th>Type Dégâts</th>
  22. <th>Pénétration</th>
  23. <th>Autonomie</th>
  24. <th>Rechargement</th>
  25. <th>Attributs</th>
  26. <th>Accessoires</th>
  27. <th>Poids</th>
  28. <th>Bonus BF</th>
  29. <th>Prix</th>
  30. <th>Disponibilité</th>
  31. <th>Description</th>
  32. </tr>
  33. </thead>
  34. <tbody>
  35. @foreach (var weapon in Weapons)
  36. {
  37. <tr>
  38. <td>@weapon.Id</td>
  39. <td>@weapon.Nom</td>
  40. <td>@weapon.Genre</td>
  41. <td>@weapon.Type</td>
  42. <td>@weapon.Groupe</td>
  43. <td>@weapon.Portée</td>
  44. <td>@weapon.Modes</td>
  45. <td>@weapon.Dégâts</td>
  46. <td>@weapon.TypeDégâts</td>
  47. <td>@weapon.Pénétration</td>
  48. <td>@weapon.Autonomie</td>
  49. <td>@weapon.Rechargement</td>
  50. <td>@weapon.Attributs</td>
  51. <td>@weapon.Accessoires</td>
  52. <td>@weapon.Poids</td>
  53. <td>@weapon.BonusBf</td>
  54. <td>@weapon.Prix</td>
  55. <td>@weapon.Disponibilité</td>
  56. <td>@weapon.Description</td>
  57. </tr>
  58. }
  59. </tbody>
  60. </table>
  61. }
  62. @code {
  63. }